What did you say? VRMMORPG setting comics and comics It’s been a dime a dozen ever since. Sao Making people forget that this genre existed a long time ago? Why, yes you are right and over-equipped“”, adapted from the online novel of the same name, is another one of them. On the surface, it looks almost indistinguishable from any other series in this subgenre. But nonetheless, it’s a lot of fun, and if it’s not innovative, well, maybe it doesn’t have to be.
The unfortunate protagonist of the story is Shin Young-woo. At twenty-six years old, he is trying to become a professional gamer, with the help of the world’s most popular VRMMO. satisfyallowing people to convert in-game gold into real-world cash. There’s little indication of how many people are actually professional gamers, but Youngwoo is determined to be one… but it doesn’t go well. He’s saddled with a mountain of debt due to the loan he took out to buy the VR pod, and he’s barely making ends meet with his various day jobs, not helped by the scorn of his parents and sister. But Youngwoo is nothing if not persistent, possibly foolish, and by volume three, it looks like it might be paying off.
Except… for a player who’s been playing the game since the beta, Youngwoo is pretty clueless about how it actually works. This is really the saving grace of the story: Youngwoo may be given an OP skill book and a special class of his own (one of three in the entire game), but he has no idea how to best use it, or even the basic simplified cheats that most other early players know. He’s a perpetual noob, staunchly living life without really learning, at least as far as the company and other gamers are concerned.
It’s a point of constant frustration and confusion for the modders and company executives who run the game. In each of the three volumes, we occasionally zoom out to see how the establishment feels as they watch Youngwoo stumble, and these are some of the funniest asides in the book. To be honest, they’re not sure how he did it while cynically pondering how best to leverage his and other players’ achievements for marketing satisfy. This is most evident when Youngwoo inadvertently interferes with a Mongolian player’s mission, inadvertently pushing another player into a punishing side mission, from which he becomes the first dual-pro player. The company is very keen to promote his image and achievements in the news cycle to increase the number of players in Mongolia, where there are very few players. satisfy. While they expressed some concern for the man’s health and ordeal (which would be dangerous to his real-world safety), it’s clear they were more worried about what it would look like for them If he fails, it’s in their interest to make sure he’s okay. It might have been better for Youngwoo to be so bad in the game.
But Volume One also raises a question lurking in the background: Is Youngwoo actually playing the game wrong? While most of the other players we saw were too focused on quests and leveling up, Youngwoo tends to spend more time with NPCs. He often refers to them as “real people” and is upset by the way they are treated by other gamers. This is quite unusual in a story where the game is actually a game (vs. Logarithmic horizonFor example); infinite dendrogram Also does this, but not in quite the same way. The NPCs don’t seem to realize that they are characters in the game, so Youngwoo as Grid doesn’t treat them as such. When a man dies as a result of a mission he accidentally messed up, he feels sad. He seems to actually die, which is interesting; there’s no mention of him respawning, and the game continues without him, considering the impact his death had on other NPCs. Even though we’re seeing a corporate angle, this really should raise some questions about how the game works on an existential level. It could be advanced artificial intelligence, but it could also be something different that deserves attention.
Despite Youngwoo’s more forward-thinking approach to NPCs, he’s not particularly likeable or relatable as a character. He’s funny most of the time, and he’s really not a bad guy. In the third volume, when his parents have financial problems, he jumps in to help them. He’s basically a boy who Peter Pan changed his life without realizing it, which can be annoying at times, especially when interacting with other gamers. However, there are a few annoying things that most players do, which reflects what I’ve seen in world of warcraft Go back in time. Everyone has their own playstyle and reasons, the most interesting of which is Yura, a ranked player from South Korea who seems to be taking the villain route. Does she prefer playing the bad guy? Or is there something else going on that we don’t know about yet?
over-equipped Not perfect. It definitely falls into some well-worn tropes, and often has some dense and frankly skippable stats pages. But it’s also interesting enough in its own right that I really wouldn’t mind reading them – and I’m at least a little eager to read more. This is a puzzle series, and sometimes that’s just what you need when the world is on fire.